드래그
public void Drag(){ Debug.Log("마우스위치: " + Input.mousePosition); //2D(가로로만 스크롤 된다) float distance_to_screen = Camera.main.WorldToScreenPoint(gameObject.transform.position).z; Vector3 pos_move = Camera.main.ScreenToWorldPoint(new Vector3(Input.mousePosition.x, Input.mousePosition.y, distance_to_screen)); button.transform.position = new Vector3(pos_move.x, transform.position.y, pos_move.z); //3D(가로..