Addressable 사용 시 Shader가 깨질 때(분홍색으로 나옴)
Problem
Reason
Addresssable의 Shader는 Android용으로 Pack되어서 Editor에서 안열리는 것
Solution
Android에서는 잘 보이고, Editor에서 테스트 시에만 잘 안보이는 것.
Reference
http://cargocollective.com/mingruijiang/Shaders-from-asset-bundles-appear-pink-in-editor
Shaders from asset bundles appear pink in editor - Mingrui Jiang, Programmer
I came across this problem when testing asset bundles and organizing shaders. The problem is weird at first, because the shaders obviously works when running on iOS testing device like the iPad. But in the editor, the materials seems to have...
cargocollective.com
https://answers.unity.com/questions/1799508/issue-with-custom-shader-not-appearing-on-addressa.html
Issue with Custom Shader not appearing on addressable/asset bundle loaded objects in Build - Unity Answers
answers.unity.com